Welcome to the portfolio of Charles Acheson, Ph.d.
Charles Acheson is an educator and designer who harnesses comics to improve educational outcomes.
Charles Acheson is an educator and designer who harnesses comics to improve educational outcomes.
Throughout my professional career, I’ve worked at the crossroads of comics and education, serving as an instructional designer at Vanderbilt University and an instructor at the University of Florida, while researching, publishing, and creating comics covering an array of topics. Through this work, I’ve learned that the storytelling power of comics can be harnessed for education as well.
Through the verbal-visual hybridity of comics, the emphasis on pacing, and readerly engagement, the comics medium functions as a framework for enhancing asynchronous education. If you have read the safety guide on a flight or put together furniture from IKEA, you've seen this idea in action. Comics provide information succinctly and in a method that encourages retention.
That’s the foundation of my pedagogy: drawing on the power of comics to design learning experiences that are not only effective, but memorable—experiences that resonate with learners long after the module ends.

Click the "Let Me Try!" button below to open the module in a new tab. This module is hosted by Amazon Web Services.

Developed for the ENPs-CARE grant project in the Vanderbilt University School of Nursing, and funded by HRSA, this curriculum trains APRNs to serve as Sexual Assault Nurse Examiners (SANEs) serving adult/adolescent populations. The curriculum contains over 50 modules that I designed and implemented into NovoEd.

Also created for the ENPs-CARE grant project, this curriculum trains SANEs to serve pediatric/adolescent populations. Like SANE-A, this curriculum covers injury identification, forensic and evidence collection skills, trauma-informed care, and preparation to be an expert witness. This curriculum contains over 60 modules I developed for NovoEd.

Using Rise and Brightspace, I was on a VUSN task force to overhaul the staff onboarding materials. As part of this project, I coordinated with VUSN HR to assess the needs to new staff before converting the existing onboarding and job aid materials into several interactive lessons and micro learnings.

Developed for the Nurse Education, Practice, Quality and Retention-Simulation Education Training grant, a project funded by HRSA, in collaboration with faculty, this module trains nursing students to effectively identify ADHD in pediatric patients. This module has been incorporated into VUSN curriculums for master's level and higher students.

Created for Crisis Service of North Alabama, this module prepares SANEs for history taking of patients presenting for care who have experienced sexual assault. This module incorporate real testimony from a patient who presented to CSNA and is part of CSNA's larger SANE preparation program.

Built using Storyline 360, and in conjunction with subject matter expert Matt Knieling, this learning module teaches learners how to create their comic book using simple materials. Employing extensive interactive elements, this module is a personal passion project as a current comics maker, researcher, and former college comics instructor.

Created as a personal learning exercise, this learning module explains how to play Knucklebones, a unique dice game originally from the video game Cult of the Lamb. Designed in Storyline 360, this guide teaches new players how to play the game and what they need to get started through guided instruction, videos, and activities.

Authored in Storyline 360, this is a personal professional development practice module. Using boiling line animation ("squiggle vision"), the learning module explains the odd nature, logic, and implementation of one of baseball/softball's most esoteric rules: the Infield Fly. Click the link below to view it for yourself!

"Neo-Springfield Is About to E*X*P*L*O*D*E" is a comics essay that examines the nuclear histories of The Simpsons and Akira through the lens of Bartkira, a transnational remix comic that mashes together the original texts. Using the comics medium, this essay introduces remix and transnational theories for readers unfamiliar with those theories, as well as the unique Bartkira production.
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